Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

Guest Anonymous Poster

New CHR system

This topic is 6890 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Guest Anonymous Poster
Hi Chris,
The New CHR system looks excellent.
Just a couple of things.
Could you please export the Max files as MAX 2.0 or 2.5, I presume you are using 3, but we havn't upgraded here yet.

Also a good idea to click the center BIP button, so the CHR isn't moving off the Spot.

Cheers
Darrin

Share this post


Link to post
Share on other sites
Advertisement
I don't think I can export to older versions.

And yes, you will probably want to use in place mode for characters and handle the
translation through code, however for testing it's nice to see movement.

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!