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yanuart

Skeletal Mesh Data Structure

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yanuart    162
Has anybody seen skinned mesh sample from DirectX 8 SDK. Currently I was tryng to build a skeletal based object for a 3d person, can somebody give me a hand on how to implement it in data structures ? Is it true that bones allready included in .X files ? and how to use it, I can''t find the right documentation for it ??

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