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Bitmaps in Exe Files

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Hello... Is it possible to add BMP Files to an existing Exe File. E.g.: I have written a program with some textures and I want only one (exe) File for the whole program (no Bitmaps in any folder). Is there any tool which does things like that ?? bye, MrK

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hi,

you can link all your data directly to the executable. if you use msvc++ simply use the resource-editor. i suggest you search the "windows game programming genesis" tutorials on gamedev.net. there you can find a very good explaination on how to load stuff from resources.

best regards
trigger

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