Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.



This topic is 6198 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I recently re-installed all the system software on my hard drive. Now when I run my OpenGL program I get a "OUT OF SCAN RANGE" error on my display monitor. My program switches the display to 640x480x16 full screen mode. I have a Sony Trinitron MultiScan 200ES. I had this problem before but I totally forgot how to fix it. I don''t even have the Sony monitor manual anymore. Can someone help me?

Share this post

Link to post
Share on other sites
This problem can be caused by two things (at least) that come to mind. Either you are running a refresh rate that is not supported by your monitor/card. Or you''re running a resolution that is not supported by the monitor/card. What I reccoment first, is going into advanced display settings opengl sub-system settings and changing the value under v-sync. There is a good chance this will solve the problem. Seeing as it''s with opengl and you ARE using a supported resolution, that is most likely it. Good luck with it.

Alex Broadwin
A-Tronic Software & Design
"if you fail in life, you were destined to fail. If you suceed in life, call me."
"The answer is out there."
"Please help, I''m using Windows!"

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!