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Fast data loading like shenmue (dreamcast)

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Yesterday, I''ve play to Shenmue on Dreamcast. I was impressed by the number of details, textures and the speed of the loading (Dreamcast have only a 8x cdrom). Actually, I''m writing an aeroplane game and I need to load a lot of data (heightmap, colormap, textures, object, mp3, wav sound...): approximately 16mo for each level. What is the best way to speed up loading time? What is the fastest image format? How do I have to use archive (zip? rar? ace?) ?

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I''m pretty sure that by "fastest way to load" you mean "fastest way to get to the rendering." For this, streaming is fastest, IE load only a bit at a time, and continue doing so until all you need loaded is loaded. Start by loading only what will be visible, then continually load more while rendering what''s visible. i think.

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