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DirectPlay Multiplayer engines?

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No such thing.

You''re gonna have to write your own. Every game is different so there''s no way to write a standard engine.

How I do it is different from Everquest is different from Ultima is different from Asheron''s Call.

And like them, I''m not releasing source. You can get LostLogic''s book but that''s as close as you''ll get.


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