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AC AC

Where to start?

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Ok, Im pretty new to game programming, although not so new to programming itself. Ive always wanted to program games, or make games and never got enough satisfaction through game makers such as Dark Basic or Game Maker. I know enough C++ to know what arrays are and what a variable is, and the basic types, I know loops, standard clases etc etc.... Now I want to dive into the gaming world. Ok well after my introduction I welcome my self to this forum. So the thing is where do I start?? I would probably think that u would say a "Tetris clone", "Yeah id say but how do I start one of those?" Its like what do I do first? load some graphics? Set some variables? u tell me? So any ideas, tips, help. You name it It will all help BYE AC AC loging out

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Welcome to the forum

Well, assuming you''ve got a compiler you''re happy with, I think the best place to start would probably be a book like ''Tricks of the Windows Game Programming Gurus'' by Andre Lamothe, or ''Windows Game programming for dummies'' by the same author. Also you might like to order the DX8 SDK CD from Microsoft (for about $10).

Also take a look at http://nehe.gamedev.net which is an OpenGL programming site with excellent tutorials. You can code a 2D game with either DirectDraw from DX7, with DirectGraphics from DX8 or with OpenGL.

You might also like to pick up a book on programming Win32 (not mfc).

You could even try to code a 2D game with GDI (the native windows drawing system). Although the performance won''t match DirectDraw, DirectGraphics or OpenGL, it could probably handle tetris ok.

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OK!
Is there anyone out there willing to help me??
Who can say like, Ok do this, dont do that, go here.

If not oh well!!
Thanks anyways

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I don''t mind answering any questions, whether posted here or sent by e-mail. It''s worth having quite a few contacts though, because I don''t know everything

See my profile for my homepage (with examples of my work) and my e-mail address. I guess the DirectDraw breakout program is the sort of thing you''re aiming for?

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