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Try my resource file API (or else!)

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I''ve just finished a beta release of my resource file system called MalPak. It uses ZLib to provide compression and has a C-style interface (fread, fseek, etc). It''s REALLY easy to use, and I don''t think there are many huge bugs (but I''m probably wrong). It was compiled under MSVC++ 6, so you''ll probably need that to use it. I''d apprectiate anyone that wants to try it out. You can download the package at here. (hope HTML works...) Post any comments, remarks, insults, threats, etc here. "The Gates of Pearl have turned to gold, it seems you''ve lost your way."

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Great! It seems to be exactly what I need for my 3D game!

But for use it, I need it to be in GPL license (I must have source for portability and debugging).

So...

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All the documentation is in the header file and the example program for the time being.

Has anyone else tried it out??

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