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OpenGL OpenGL window in CodeWarrior Pro 6

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I have CodeWarrior Prop 6, and I can''t seem to get an OpenGL window up and running. I''m using nehe''s opengl window code, but it says after I compile, that it can''t find symbol WinMain (it''s a link error). I used "Add Files" from the project menu to add the OpenGL files, but the icons aren''t the library icons. They''re the text file icons, which is strange. Could someone give me a step by step procedure to get an OpenGL window up and running using CW Pro 6?

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