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riruilo

How can I add ODE to OpenSceneGraph?

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Hi mates! Just one question, OSG tries to render my scene as faster as it can, but ODE requires a fixed time step (as many others physic engines). How can I solve this problem? Thanks a lot.

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Generally you need to separate your rendering frame rate from your physics frame rate, so that they are completely independent of each other.

There is a good post on this topic here at Gaffer on Games that you should read

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