How can I add ODE to OpenSceneGraph?

Started by
0 comments, last by y2kiah 14 years, 2 months ago
Hi mates! Just one question, OSG tries to render my scene as faster as it can, but ODE requires a fixed time step (as many others physic engines). How can I solve this problem? Thanks a lot.
I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser gate. All those moments will be lost in time, like tears in rain. Time to die.
Advertisement
Generally you need to separate your rendering frame rate from your physics frame rate, so that they are completely independent of each other.

There is a good post on this topic here at Gaffer on Games that you should read

This topic is closed to new replies.

Advertisement