How can I add ODE to OpenSceneGraph?
Hi mates!
Just one question, OSG tries to render my scene as faster as it can, but ODE requires a fixed time step (as many others physic engines). How can I solve this problem?
Thanks a lot.
Generally you need to separate your rendering frame rate from your physics frame rate, so that they are completely independent of each other.
There is a good post on this topic here at Gaffer on Games that you should read
There is a good post on this topic here at Gaffer on Games that you should read
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