Approach for Real time Game like Soccer
What should be the approach for programming the Real Time games like Soccer with multiplayer implementation?
1) Read the Forum FAQ to understand what options are available.
2) Decide how you want to deal with latency: control lag on input, or snap-backs on contention?
3) Implement, test, and refine.
2) Decide how you want to deal with latency: control lag on input, or snap-backs on contention?
3) Implement, test, and refine.
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