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">UDK development progress 2
Basically what we're doing at the moment is controlling the rig of our robot character using the data from the eMove suit. The suit we're using is an early prototype, so there are still a few software issues to iron out, but we're getting there and I think you'll get the idea.
The first production suits are in the final design stages and will look a lot like the suit you see in-game during the first UDK tech demo.
We first started the eMove project a few months back using the Panda3D engine, then moved to the Unity engine for a while, where we put together the motorcycle demo. We were over the moon when we discovered the Unreal 3 engine was now free for non-commercials though.. it's been great working with it :)
We'de love your feedback, positive or negative. Ideas, suggestions, whatever :) Myself and my colleague Jake (who you see using the suit in most of the videos) are the guys working on the games side of things, so it's only a small team, and the more brain-picking we can do the better!
Thanks for reading!
- Cash & the eMove team