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OverKill

Loading multiple textures out of one tga file

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hi, i thought about writing code to Load multiple textures out of one tga file. problem is that i have allmost no, exp with grafic files. i''m using la''mothe''s WGPFD''s code as a base. does anyone have tips for me? or would like to help? when it is done i''d love to make it open source. maybe we could make a library out of it? thanks

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