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Direct Input Problems

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Hi. A friend of mine sent me this problem which has me perplexed. Can anyone here shed any light ?
quote:
have a problem. currently working on the 3d-engine for the game. it uses opengl, direct3d and direct input. but if i implement the dinput.h and the dinput.lib and try to compile i get the errors in the dinput.obj: error link1002 external symbol not found GUID_SysKeyboard. but GUID_SysKeyboard is defined in dinput.h i downloaded the newest directx sdk 8.0 (about 45mb) +grrr+ but it still won´t work! the incredible thing is, if i include ddraw.h and ddraw.lib anything works correct... [/Quote] Can anyonehelp me, I''d appreciate it if they can at least point us in the right direction. Thanks

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ya, that sounds like he either needs to include dxguid.lib or define, hmm, what was it. like #define somethingGUID. it''s in the dx docs.


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