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Texture Packer v1.4

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Texture Packer is a program that packs images into textures for use in OpenGL and DirectX applications. It creates a data file which gives the name and coordinates of each image in the texture. These are also known as a texture atlas. It uses a rectangle packing algorithm based on the pseudo code in the article by Jim Scott.


  • Supports .png, .bmp, .jpg, .gif and .tif image formats
  • Recursively process a directory of images
  • Output to text or xml format
  • Supports multiple texture output
  • Supports spacing between texture and alpha or colored backgrounds
  • Use size limits to fit more images or resize images
  • Supports Nearest Neighbor or Bilinear filtering
  • Supports resizing to nearest power of 2 and maintaining aspect ratio
  • Includes Sprite Sheet Slicer tool for cutting up sprite sheets into separate image files
    Texture Packer Website

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Version 1.4 Released.

- Added Sprite Sheet Slicer Tool

MODS: This might be better suited for the Announcements section?

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