Creating a sound manager with openAL?
Hi guys,
recently I was trying to look into openAL, as it is cross platform, to add some sound in my project.
As this is the first time a hands on sound programming, there are a lot of question marks around my head.
I was thinking that is it possible to work like input manager? I wish to create a sound manager to control all my sound resources and determine when to play which sound effects. If can, how do we create a typical sound manager?
I also heard that the background sound should have a separate handle from the sound effects. Is this true?
Much thanks.
Regards,
JiuHu
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