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OpenGL c++ and qt opengl

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Hy. I would create an iterface that contains a opengl scene with qt. My problem is that i use wild magic 4 an engine 3d from geometric tools that is centered on a scenegraph. How i can adapte wild magic 4 in a widget of qt? And .... the engine works with vbo and shaders , is possible to use it in opengl qt widget? Thanks.

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