Jump to content
  • Advertisement
Sign in to follow this  
Nedry

Henge3D: Physics library for XNA (open source)

This topic is 3072 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi all, I've released my physics library for XNA on CodePlex: http://henge3d.codeplex.com There are some video links there demonstrating some of the capabilities of the engine. I'm in the feedback collecting stage; looking for any feature requests, bug reports, or general comments. I'd like to know what I can do to make the library more useful for game developers. It is released under the MIT open-source license. Thanks!

Share this post


Link to post
Share on other sites
Advertisement
Quote:
Original post by Nedry
general comments

I'm not an expert by any means, but it looks pretty impressive. Nice work so far! [smile]

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!