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Henge3D: Physics library for XNA (open source)

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Hi all, I've released my physics library for XNA on CodePlex: http://henge3d.codeplex.com There are some video links there demonstrating some of the capabilities of the engine. I'm in the feedback collecting stage; looking for any feature requests, bug reports, or general comments. I'd like to know what I can do to make the library more useful for game developers. It is released under the MIT open-source license. Thanks!

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Quote:
Original post by Nedry
general comments

I'm not an expert by any means, but it looks pretty impressive. Nice work so far! [smile]

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