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Copy & Paste or write the whole thing?

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ok this might seem kinda weird but i need to ask should i just copy and paste the initialization OpenGL code(like KillGLWindow, InitGL, and DrawGLScene) into every project i make or should i write the whole code every time so i can remeber most of the stuff? thx

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theres no point in trying to remember it. copy + paste
also i have a app on my site that''ll for vc6 will build a basis glut program

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