Is there a delay function in Win32 or OpenGL?
I''ve just started getting really into OpenGL, I got my texture loading and bsp loading in there but how can I put a delay in the splash screens? Something like the old dos command, Delay. Thanks.
The command to delay for a certain period of time is Sleep(), you pass it the number of milliseconds that you want the program to pause for.
J.W.
J.W.
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