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OpenGL/GLSL Realtime 3D techDemo

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Hi everyone! I just want to share with you my lastest project.
It's a Cplusplus /OpenGL/GLSL realtime 3D demo where we are using various advanced effects such as motion blur, depth of field, parallax oclusion mapping etc... Started as a school project and took 3 months to create from scratch (only DevIL library has been used and osg/boost for vector and matrix). Mostly done by a friend and I, plus other people for the grass rendering and camera spline. Sources are available through a link inside the video description. Thanks!

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