Jump to content
  • Advertisement
Sign in to follow this  
jor1980

new graphicstream visual basic

This topic is 3133 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi i want to use the funtion optimize for a mesh as a previous step to create a trianglestrip but in the msdn documentacion i saw that i need to create a graphicstream to use the optimize function but i don´t understand the constructors of graphistream http://msdn.microsoft.com/es-es/library/ms128627.aspx i don´t know which is the datapointer,size and bufferpointer

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!