Jump to content
  • Advertisement
Sign in to follow this  
SystemFiles

GetViewport needs to call every frame?

This topic is 3158 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

My question is if I call dev->GetViewport( &oViewport ), Do I need to call it again after changing the resolution or will the valau of oViewport change to the resolution without calling it.

Share this post


Link to post
Share on other sites
Advertisement
You should call dev->SetViewport after you change the viewport structure to reflect a change in the size of the window client.

Share this post


Link to post
Share on other sites
Quote:
Original post by Buckeye
You should call dev->SetViewport after you change the viewport structure to reflect a change in the size of the window client.


Thanks!

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!