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fbx time format

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Hi, I am exporting a simple scene from xsi to fbx-ascii. It contains a rotating bone. Now if I look into the fbx file I see something like: Takes: { Current: “Take 001” Take: “Take 001” { FileName: “Take_001.tak” LocalTime: 1541078145,154107814575 ReferenceTime: 1541078145,154107814575 [...] TimeLineStartTime: 0 TimeLineStopTime: 46186158000 Does anybody know what time format is given here? How do these big numbers come up? My orgiginal scene in xsi goes from frame 0 to 100 Thanks for any help, David

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When you parse it in the SDK, you can get the time as seconds. Have you tried doing that and seeing the value it gives?

I don't have a FBX file on me right now to compare times with.

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