fbx time format
Hi,
I am exporting a simple scene from xsi to fbx-ascii. It contains a rotating bone. Now if I look into the fbx file I see something like:
Takes: {
Current: “Take 001”
Take: “Take 001” {
FileName: “Take_001.tak”
LocalTime: 1541078145,154107814575
ReferenceTime: 1541078145,154107814575
[...]
TimeLineStartTime: 0
TimeLineStopTime: 46186158000
Does anybody know what time format is given here? How do these big numbers come up? My orgiginal scene in xsi goes from frame 0 to 100
Thanks for any help,
David
When you parse it in the SDK, you can get the time as seconds. Have you tried doing that and seeing the value it gives?
I don't have a FBX file on me right now to compare times with.
I don't have a FBX file on me right now to compare times with.
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement