Custom Local Fonts

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1 comment, last by thekiwimaddog 14 years, 1 month ago
When using D3DXCreateFont() you can only specify a typeface name of a font located in the windows fonts directory. Does anyone know how I can use a font which is in a local folder? Is there a way to specify a path to a custom font? Any info would be great! Many Thanks David
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Quote:Original post by from Jim H. from stackoverflow

Try the AddFontResourceEx Function.
Perfect!
Thank you!

David

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