I am esp looking forward to playing with the Character Studio Stuff.
Just a few questions/ideas for the CHR Studio.
1 - I presume with layers, you can have a different character mesh on different layers, which refers to the same BIP info, allowing you to easily implement different character selection.
2 - I am planning(hopefully) to use the BIP info in the following way,
(a) have a character animated for running normally.
(b) when firing a weapon, the BIP info from the shoulders out to the fingers is actually derived from a different bip file, giving a nice run and fire anim. Hopefully if this can be implemented, it will mean we can have a character running and firing at different angles as well.(Possible?)
Cheers
Darrin