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Rotating the Camera using the mouse?

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Let's say i have the change in mouse positions in the x and y directions. How am i supposed to rotate the camera accordingly in 3D if i don't have a z value??

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Usually only two rotations get done using the mouse. Yaw gets attached to the x movement, Pitch to the y movement. Roll isn't used that much but you could imagine using it in flight simulators or something like that. You can use a keyboard for that if you want to controll it with input.

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