Quote:Original post by MathewS
Like others have said store the date/time at shutdown, then when the game starts check if the time saved is either past or future.
If the stored time is in the past add to the energy bar, if it is in the future put the energy into the negative. Sure you might have the small time errors when syncing the time but it wont be a great deal.
I believe you are right.
Thank you very much all for your posts
GamerGamer