Jump to content
  • Advertisement
Sign in to follow this  
giugio

OpenGL Debug shaders

This topic is 3195 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hy. There is a tool like pix for direct3d in opengl? How i can debug a shader in opengl and what do you advice to me? Thanks.

Share this post


Link to post
Share on other sites
Advertisement
Nope.

i think some guy was programming such a thing to remedy this lack of completeness since 2002. I use ati rendermonkey to prototype my shaders but it is limited and no more updates.

Share this post


Link to post
Share on other sites
thanks , i try devil, but after i select the application and launch it i can't see the shader program for debug, but all the gl call are visualized in gsldevil , and work fine.
How i can debug the gsl code of my shader in gsldevil?
must be preloaded?
thanks

[Edited by - giugio on February 28, 2010 2:25:40 PM]

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!