Jump to content
  • Advertisement
Sign in to follow this  
grJubei

nVidia project re-packaging

This topic is 3149 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi guys, I tried to open up nvidia's StencilRouted K-Buffer project because I wanted to try to control the camera using a custom controller I'm building as a side-project. I was wondering if somebody could repackage that project from nvidia into a Visual Studio 10 RC project because if I try to import the existing one all hell breaks loose with ms build. http://developer.download.nvidia.com/SDK/10/direct3d/samples.html#StencilRoutedKBuffer I would appreciate it VERY much if somebody could make that project compile in VS2010 RC! many thanks in advance, Jubei ps. I'm not asking for a packaged solution, just instructions for what i should do in order to compile it. [Edited by - grJubei on March 5, 2010 7:05:38 AM]

Share this post


Link to post
Share on other sites
Advertisement
You might find http://blogs.msdn.com/vcblog/archive/2010/03/02/visual-studio-2010-c-project-upgrade-guide.aspx useful.

Share this post


Link to post
Share on other sites
thanks adam. Actually I solved the issue by starting a new project and just taking the .cpp files, compiling dxut etc. It's working now but thank you I will check it out.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!