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fastcall22

Eversion Level Editor

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<b>Introduction:</b>All of my programming life has led up to this moment in time... My first piece of software released (and also, my 1000th post on gamedev.net)!<b>About:</b><a href="http://fastcall22.blogspot.com/2010/03/eversion-level-editor-released.html">Eversion Level Editor</a> is an 2D tile-based level editor for the game <a href="http://zarat.us/tra/offline-games/eversion.html">Eversion</a> created by Guilherme Tows. Eversion is a classic platformer with a dark twist. This editor is based on a single select 'n' paste principle making it simple to create levels from scratch. Building this editor was a fun experience, since I started manipulating the existing maps with a hex editor, trial-and-error style. The editor was hacked in a few days.<b>Technology used:</b>C++ - base programming languageMFC (gasp!) - multiple document interface, keyboard customizationSFML - image loading, OpenGL setupOpenGL - immediate mode rendering<b>Screenshot:</b>Sample level with grid off, and background on.<a href='http://img710.imageshack.us/i/screenshotot.png/'><img src='http://img710.imageshack.us/img710/2066/screenshotot.th.png'/></a><b>Video:</b><a href="
video (older version)</a> of me creating a level from scratch and playing it in game.<b>Shameless Plug:</b>If you haven't played Eversion yet, and you have a half hour to kill, you should try it out; it's actually quite fun and quite a thrill!

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