3dmax r4 .x convertion
Is there a way to convert 3d studio max 4 files to the X file format? The converter that comes with the DirectX 8 sdk is made for 3d max 3. Thanks.
Someone in here managed to recompile it but they didn''t catch my question on what to fix up to get it going. I tried to do it myself with with the Max4 SDK & CStudio SDK libraries, but I still got 3 or four errors that had to do with the UV''s. I''m still a little new and uncomfortable trying to fix it myself. If anyone else managed to get it to compile, could you please list the additional changes needed. 3DS to X is not what I want either, because then you loose the Character Studio info.
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