Choosing my first game engine/library (help a noob!)

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1 comment, last by Paschoolgirl 14 years, 1 month ago
Hey guys, I just joined the forum today, and I've already been learning a lot just by reading some random posts. I'm learning programming in java, and I need some input. I've tried to do some independent research, but to me it just seems there is a bunch of libraries which contain classes that make game construction convenient and abstracts lower-level functions(is such a library what is meant by a "game engine"?). My question is this: are there certain libraries which are easier to use for someone who has less experience with game programming? If so, could someone point me towards this perhaps simpler library? I know that I can trust an answer from one of you better than I could discern whether or not any guy on the internet has an opinion worth listening to. Sorry for the noob question! Thanks in advance
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You might find Slick something worth taking a look at. I've written a simple tetris game with it before and it was quite nice.

There are also some tutorials in the Slick Wiki.
Thanks!

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