Jump to content
  • Advertisement
Sign in to follow this  
Cailen

Curious - Texture Speed

This topic is 3050 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I have made a simple tetris game that runs at 200 fps (debug build)... However, I recently remade the game using textures (.png) rather than per vertex colors and my frame rate has dropped to 70 (again, debug build). The board is 10x18 block, so I am rendering 180 textures per frame. Anyways, is it normal for textures to be this much slower than per vertex colors?

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!