Still in early days of development obviously, but the general idea is you have to survive a certain amount of time in an arena, where everything tries to kill you.
I've using my own c++ engine with directX. I'll probably add OpenGL support down the track.
Some feedback would be cool! Appreciate it.
Hareball.
Evito
Hi everyone,
Just thought I'd share a game I've been developing for the last 5 months (has it really been that long? holy crap). I'm just a 'night programmer', I work full time, and code when I get home. I'm from Aus, not far from Canberra.
Anyway, here are some video's ... kinda like historic snapshots.
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