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Memory Leak Detections...

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Microsoft have... You get that for free when you make a Debug version of your program in MSVC...

Bung in a #include and the following early in your program:

_CrtSetDbgFlag( _CrtSetDbgFlag(0)|_CRTDBG_LEAK_CHECK_DF );

The CRTDBG stuff has a wealth of useful things for detecting stuff like that.

For more advanced third party stuff, look at BoundsChecker from NuMega

Simon O''''Connor
Creative Asylum Ltd

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Paul Nettle''s memory manager, from www.flipcode.com Ask Midnight or at http://www.graphicspapers.com

IT''ll do everything you ened in this regard

Brett Porter
PortaLib3D : A portable 3D game/demo libary for OpenGL

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