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Model.Tag is null

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If I load a model using the lines: Model model; model = content.Load<Model>("dude"); is there any reason why model.Tag would be null? The above lines assume content is a valid ContentManager and dude is the name of a .fbx file with animation data . I've seen some buy already met the problem,now i meet the same one.And I cannot get help from the previous topic. I followed the code,it seemed that the content already know how many bones and meshes there are,except the tag.And the .fbx file works fine under the original tutorial project.

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