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Realtime hard edge fileting?

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Hey guys, just wondering if someone can point me in the right direction to round/filet hard edges in real time. A few software renderers can do this kind of thing: http://www.aecbytes.com/tipsandtricks/2008/issue28-3dsMax-images/06Large.jpg http://www.aecbytes.com/tipsandtricks/2008/issue28-3dsMax.html http://www.spot3d.com/vray/help/150SP1/vrayedgestex_params.htm

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