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Giblodian

glTexEnvi problem

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Giblodian    100
222        glEnable(GL_TEXTURE_2D)
223        glEnable(GL_BLEND)
224        glBindTexture(GL_TEXTURE_2D, 1)
225        glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE)
226        glColor4f(1, 1, 1, 1)
227        glBegin(GL_QUADS)
228        glTexCoord2d(0, 0)
229        glVertex2d(0, 0)
230        glTexCoord2d(1, 0)
231        glVertex2d(640, 0)
232        glTexCoord2d(1, 1)
233        glVertex2d(640, 480)
234        glTexCoord2d(0, 1)
235        glVertex2d(0, 480)
236        glEnd()
237        glDisable(GL_TEXTURE_2D)
Problem: Nothing drawn after this appears. I have a line strip which appears when this is commented out, but doesn't appear when in.

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