Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

PsycoBlade

mass death

This topic is 6188 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Chris, do you think you could add a PR_DeleteAllEntities and a PR_DeleteAllObjects command? This would make it easier to shut down PR after a program quits. One of my program''s as 138 objects/entites and unloading them one by one is kindof anoying expecially since some of them are in arrays and some of them are not. Thanks. -Rich

Share this post


Link to post
Share on other sites
Advertisement

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!