Archived

This topic is now archived and is closed to further replies.

elios

Character in a terrain.. help!!

Recommended Posts

Hello. i want to make some characters move around on 3d terrain. i used vertex buffer to render the terrain. Is this a good idea to make character with vertex buffer too? Somebody told me about mesh.. well.. if i use mesh, should i use 3d max to make x file..? or is there any way to create mesh? i think 2d rectangle surface with texture would suffice for the character.. please help me.

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
Look at "D3DFont.cpp" in DX8 - a way to use vertex buffer for a text

Share this post


Link to post
Share on other sites
I do believe our good friend elios is speaking of people when he says characters, not characters of text. That''d be an interesting game though, just make a bunch of letters running around, who needs to create player models.

Share this post


Link to post
Share on other sites
^^I am not talking about text..
sorry for confusing.. i am not good at english..



Edited by - elios on August 6, 2001 8:16:39 PM

Share this post


Link to post
Share on other sites