Sign in to follow this  

C# game engine built on SlimDX (or more generic with a SlimDX renderer)

Recommended Posts

Im curious if there are any game engines built on SlimDX? Barring that, are there any engine components built on SlimDX? Things like particle systems, resource management (technically engine agnostic, but often tied to an engine), tile map rendering etc.

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this