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C# game engine built on SlimDX (or more generic with a SlimDX renderer)

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Im curious if there are any game engines built on SlimDX? Barring that, are there any engine components built on SlimDX? Things like particle systems, resource management (technically engine agnostic, but often tied to an engine), tile map rendering etc.

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This topic is 2818 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

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