C# game engine built on SlimDX (or more generic with a SlimDX renderer)

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-1 comments, last by marcsh 14 years ago
Im curious if there are any game engines built on SlimDX? Barring that, are there any engine components built on SlimDX? Things like particle systems, resource management (technically engine agnostic, but often tied to an engine), tile map rendering etc.

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