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Is C# a good game language?

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Well, I am thinking about learning C# and I was wondering if it was good for game development. And if it is I also want to know if there are any good tutorials or books that can give me a good grasp of the language and how to apply it into a game.

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It's still relatively new, but SlimDX and XNA is well done. You probably won't have as much options like you would with C/C++ but it's as good as any.

Try 3DBuzz video tutorials. They do a good job of explaining things, at least I think so. I'm not a great programmer or anything, so feel free to take my word with salt... maybe alot of salt.

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The answer is: It depends.

What are you planning to do with said knowledge? If you're looking to get into the industry and a programmer at a large company, then no, it's probably not going to help you unless you learn it fast then move on to C++ and become good at that.

If you are planning to develop your own games as a hobby or indie, then C# is damn good. You have three really great options, either XNA, SlimDX or Unity.

I love Unity!

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Quote:
Original post by BLiTZWiNG
The answer is: It depends.

What are you planning to do with said knowledge? If you're looking to get into the industry and a programmer at a large company, then no, it's probably not going to help you unless you learn it fast then move on to C++ and become good at that.

If you are planning to develop your own games as a hobby or indie, then C# is damn good. You have three really great options, either XNA, SlimDX or Unity.

I love Unity!


That's not neccessarily true. C# is supposed to be very good for creating tools. I'm sure they have people who can do both, but it doesn't rule it out completely.

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