Quick question, let''s say I want to grab all the characters in a file (reguardless of whether they''re whitespace/character) and stuff them into another file, in exactly the same format as in their original file, how could I do this using File Streams (C++)?
I think there a couple ways. If your programming it for windows, I think there are API functions you can use (I''m not sure what they are, I''m still learning the API). If not, there are standard C++ functions that you can use, I think its something like fin << and fout >>.
You figure out a way to use the DOS copy command. But seriously, I''d say check the file I/O tutorials on both NeXe and my site (http://www20.brinkster.com/draqza) and then all you''d have to do would be read one file into a temporary buffer, then stick it back out. I don''t know if just using << and >> would work quite right, though.
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WNDCLASSEX Reality;
...
...
Reality.lpfnWndProc=ComputerGames;
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RegisterClassEx(&Reality);
Unable to register Reality...what''s wrong?
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Dan Upton
Lead Designer
WolfHeart Software
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WNDCLASSEX Reality;
...
...
Reality.lpfnWndProc=ComputerGames;
...
...
RegisterClassEx(&Reality);
Unable to register Reality...what''s wrong?
---------
Dan Upton
Lead Designer
WolfHeart Software
#include <fstream>int main(){ ofstream outFile("out.txt"); ifstream inFile("in.txt"); outFile << inFile.rdbuf();}
(There''s a chance this might mangle binary files if done in text mode. If so, just be sure to open them both in binary mode.)
bool FileExists(char *FileName){ FILE *Test = fopen(FileName, "r"); if(!Test) return false else { fclose(Test); return true; }}bool CopyFile(char *Source, char *Dest, bool Overwrite){ FILE *SourceStream = fopen(Source, "rb"); if(!SourceStream) return false; if(!Overwrite && FileExists(Dest)) { fclose(SourceStream); return false; } FILE *DestStream = fopen(Dest, "wb"); if(!DestStream) { fclose(SourceStream); return false; } unsigned int BufferSize = 1024; char *Buffer = new char[BufferSize]; unsigned int BytesRead = 0; while((BytesRead = fread(Buffer, 1, BufferSize, SourceStream))) { if(fwrite(Buffer, 1, BytesRead, DestStream) != BytesRead) { delete []Buffer; fclose(SourceStream); fclose(DestStream); return false; } } delete []Buffer; return true;}
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