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Getting error C2309

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So I created a simple DirectX Window, cleared it to a black background, and i wanted to load a jpg as some kind of splash screen. The code compiles alright except for one error: error C2039: 'CreateOffScreenPlainSurface' : is not a member of 'IDirect3DDevice9' the function looks to be correct:
HRESULT result;
	result = d3ddev->CreateOffScreenPlainSurface(
anyone know what im missing? or do you need more code to see? I just made a simple wrapper and put that snippet in my direct3d init code, and im drawing it in my main loop using:
void StartRender()
	d3ddev->GetBackBuffer(0,0, D3DBACKBUFFER_TYPE_MONO, &backbuffer);
	d3ddev->StretchRect(surface, NULL, backbuffer, NULL, D3DTEXF_NONE);

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