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rendermonkey shaders don't work in 3dsmax or fxcomposer ....why ?

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I just downloaded a ssao shader as RM project It works in render monkey .from there I exported it as an fx shader but it doesn't work when imported in 3dsmax or fxcomposer. Is this problem known if so is there a workaround ? Mihail [Edited by - ocmtime on March 30, 2010 10:32:14 PM]

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