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sonic movement

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I am making a 2D game and my character moves in a world like sonic. The issue is that in Sonic the character seems to always be in the middle of the screen but how? When I jump I move the background down and player up but I can nevr get the char to end up in the middle of screen

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Original post by jagguy2
I am making a 2D game and my character moves in a world like sonic.
The issue is that in Sonic the character seems to always be in the middle of the screen but how?
When I jump I move the background down and player up but I can nevr get the char to end up in the middle of screen
A typical solution would be to allow the background to remain static, to move the character as needed, and then to have the 'virtual' camera follow the character. (The simplest approach would probably be to have the camera follow the position of the character exactly, which, assuming a typical setup, will keep the character in the middle of the screen.)

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